#include <geometry.h>
◆ Triangle()
◆ area()
| double Triangle::area |
( |
| ) |
const |
|
noexcept |
◆ contains() [1/2]
| bool Triangle::contains |
( |
const Point & |
p | ) |
const |
|
noexcept |
◆ contains() [2/2]
| bool Triangle::contains |
( |
const Triangle & |
other | ) |
const |
|
noexcept |
◆ getRandPoint()
| Point Triangle::getRandPoint |
( |
double |
r1, |
|
|
double |
r2 |
|
) |
| const |
|
noexcept |
◆ intersects()
| bool Geometry::Triangle::intersects |
( |
const Triangle & |
other | ) |
const |
|
noexcept |
◆ isClockwise()
| bool Geometry::Triangle::isClockwise |
( |
| ) |
const |
|
noexcept |
◆ lines()
| std::array< Line, 3 > Triangle::lines |
( |
| ) |
const |
|
noexcept |
◆ operator==()
| bool Triangle::operator== |
( |
const Triangle & |
rhs | ) |
const |
◆ p1
| Point Geometry::Triangle::p1 |
◆ p2
| Point Geometry::Triangle::p2 |
◆ p3
| Point Geometry::Triangle::p3 |
The documentation for this struct was generated from the following files: